When students are in the younger grades, teachers see more of their students actively engaged in their learning and what is being presented in the classroom. As they move through to higher grades, however, more and more students begin to feel and seem disconnected from their teachers and the classroom. A main difference between the elementary and high school classrooms is how content is presented. In elementary school, students learn content through direct instruction at times, but also get to use and practice the skills through games, puzzles, songs, etc. High school classrooms consist of much more lecture and worksheets assigned as homework, a process that repeats itself year after year. If more teachers in the upper grades included some games and puzzles, teachers would likely see more of their students interested and actively engaged in their learning, as they did when the students were in elementary school.
The article What Is Recreational Math and How Can It Help Students gives an explanation of what recreational math is – “any game, puzzle or activity that teaches math skills to help participants “win.”” (Fresno Pacific Staff, 2018) – then continues to explain some examples of recreational math and some of the benefits it can have for students. While the article focuses more on implementing recreational math in the younger grades (“with younger students” is how the author describes the age level intended), there is no reason recreational math can not or should not be included in the secondary math classroom as well. As described in the article, recreational math can be from playing games such as Sudoku to solving brain teasers. This comment means that teachers would not even necessarily have to recreate their lessons, but simply incorporate different ways of allowing the students to explore the content being taught.
This article made me think about how recreational math can be implemented in all aspects of education. Since most assessments tend to reflect the types of problems presented in class, I think recreational math problems (such as brain teasers or puzzles) can be included in student assessments. If students are learning the content through puzzles and games, I don’t see any reason why they can’t be assessed using those same puzzles and games. These kinds of assessment questions could also challenge students’ logic, reasoning, and sense making skills. For example, if students were presented with a picture of a game they play that requires several steps to win (similar to chess, just math version), the question could ask students what their next move would be, why they would make that move, and to show and explain symbolically (i.e. with math) what their move does (whether it be checkers and it subtracts the other person’s number of pieces, adds to your number of kings, etc.). I also think recreational math could be implemented in students’ daily routines. I have always liked the idea of, every month or so, giving students a “free time packet” that includes activities students enjoy that they can work on in down atime during class. These packets could include some recreational math activities and puzzles that students can practice over time. The puzzles could be looking ahead to something the students will be learning soon to see what they already know, or it could be practice of skills they already know to make sure they practice those skills regularly throughout the year.
I will use the information from this article in my career as a teacher when planning activities for my students. I want my students to think of my classroom as a place where it is safe to explore and question what is presented. I think including recreational math in the classroom will help students develop those skills, as they will be solving problems that they are interested in to practice and develop their skills in certain math concepts. I will challenge my students to try finding other ways to solve the problem, and if they can’t or they keep coming back to the same answer, I will again challenge them to write a math rule that is applied in the activity. Using these strategies in the classroom will keep students engaged, challenge them to develop the math for themselves, and lead to them remembering the content, since they now have ownership over what they discovered.
The main thinking beyond the overall idea of recreational math that was presented in the article was the benefits recreational math gives students. The benefit I found to be particularly interesting was the benefit of improved scores. The article claimed that some teachers said they have seen improvement across math topics with their students when recreational math was introduced and practiced. I think this point is crucial to the argument for recreational math. Since recreational math helps students develop skills such as problem solving and reasoning, and teachers have seen improvement in all areas of math, recreational math does not need to be in every lesson. Even if teachers can only find time in their schedule to include recreational math once in a while, it is still important that they do so, since developing problem solving and reasoning skills are things that will help students with lessons that are taught without recreational math.
Another resource that I explored about recreational math was a slide presentation on the topic. This slide made the interesting point that the games students play do not need to include actual math when playing, but may just have rules and/or outcomes that can be explained by math. The example the presentation gave was the game of Mancala. Though playing Mancala does not require any actual math, it is a game of combination theory that can be explained by math. For students in higher grades, a scenario like this could be presented and students (or groups of students) could be challenged to explain how the game works using math (i.e. discovering and explaining the combination game theory behind Mancala) or create the rules, timeline, and game board/card/pieces needed to play a new game that uses the same math as a game that already exists.
Games and puzzles are things that are commonly seen in elementary school classrooms but, for some reason, disappear as students move to higher grades. Whether this issue is because of students maturing/teachers assuming students will not want to play games, or because teachers feel they do not have time to use games because of their massive curriculum, this is a pattern that need to change in the US. The US has the mindset that it is more important to cover more topics, even if it means going into less detail, rather than helping students gain a true mastery of the skills they are learning. Even though it would require a major culture shift, changing the mindset in the US to focus on depth over breadth will help students at all levels engage in their learning, and gain understanding and mastery of their skills – which would lessen review time needed at the beginning of each school year – and allow teachers to cover more new content with their students each year.
Sources
Fresno Pacific Staff. (2018, September 26). What Is Recreational Math and How Can It Help Students. Fresno Pacific University. What is Recreational Math and How Can it Help Students? (fresno.edu)
Gupta, M. (2010, June 30). Recreational Mathematics. [PowerPoint Slides]. SlideShare. Recreational Mathematics (slideshare.net)